Codes
π Saber Simulator codes, how to redeem, and expired lists.
View all CodesSwing, sell, and decide if the next class is worth the reset.
Saber Simulator is a Roblox incremental by HD Games, first published on 7 September 2019. You swing a saber for Strength, sell that Strength for Coins, and spend Coins on sabers, DNA capacity, and classes. Pets, auras, and bosses add multipliers and Crowns. The Roblox page updated 9 October 2026 lists a Halloween event, Hatch Weekend, classes Bat and Weeping Angel, the saber Soulfang, and code HALLOWEEN26.
Swing for Strength, sell for Coins, and look up classes, pets, auras, and codes for HD Games' Saber Simulator.


A new account starts as Noob with Basic DNA, listed at a 30 Strength cap. Swing, sell when the cap fills, then buy DNA when trips to the sell area dominate the loop and a saber when each swing is the bottleneck. A class purchase shows an in-game reset warning. Community guides say pets, islands, auras, and gamepasses stay, while sabers, DNA, Coins, and Strength go back. Crowns, used at the Crown Shop, come from bosses, King of the Hill, and flags.
π Saber Simulator codes, how to redeem, and expired lists.
View all Codesπ Saber Simulator walkthroughs and task pages.
π Saber Simulator walkthroughs, progression, and practical video tutorials.
View all Video TutorialsS through D rankings for π Saber Simulator.
View all Tier Listπ Saber Simulator roster hub.
View all Playersπ Saber Simulator patch notes and listing-checked changes.
View all UpdatesWhat community tools claim to automate in π Saber Simulator, and why this wiki will not host them.
View all ScriptsEditorial tables, not live apps.
View all Toolsπ Saber Simulator database hubs.
View all WikiOfficial game page, group, and this wiki map.
View all Links
Active observations and expired history, with reward conflicts left visible.

What a class buy wipes, what it keeps, and when Warrior matters.

Early Crown Shop auras, including the Robux VIP row.

Tutorials that link to place 3823781113, including one 2021 element video marked as old.

At-least-one success math. The 0.01 default is an example rare-pet percent, not your luck.
Swing, sell, DNA, saber, then a class only when the reset is acceptable. Open page
HALLOWEEN26 and the October 2026 observation list, plus older expired strings. Open page
Agreed early costs, the multiplier split from Deity onward, and the October class names. Open page
First-egg stats, equip limits, and Golden, Shiny, and Rainbow craft multipliers. Open page
Only what the 9 October changelog actually names. Open page
Swing a saber to gain Strength, sell Strength for Coins, and buy sabers, DNA, and classes. Pets, auras, and bosses multiply that loop and produce Crowns.
Community class pages say the reset keeps islands, pets, auras, and gamepasses, and wipes the rest of that life's progress, including sabers and DNA. The game also shows its own warning. Read that warning before you confirm.
A game reference says Crowns come from bosses, standing on King of the Hill, and capturing flags. They are spent on auras, pet auras, and eggs.
The Roblox page observed in October 2026, with an update date of 9 October 2026, shows a Halloween event and code HALLOWEEN26. Event end time was not on that changelog.
Play the official experience, then follow the first-session order before you buy a class or dump Coins into eggs.